You’ll meet a genie with a bad hangover, who, despite attempting to grant your wishes, will accidentally end up teleporting you into some sort of ridiculous situation, including a ride aboard a spacecraft a la Life of Brian. His purpose is never even remotely explained – he seems to exist just to be weird. All throughout the game you’ll find a little hedgehog boy wandering through the scenery, occasionally getting into mischief. Later on you’ll meet the three witches from Macbeth, each of whom is disabled in some manner. One of the prisoners you meet on the pirate ship bears an explicit resemblance to Mr. Right at the start, you meet the Three Bears, who live in constant paranoia of Goldilocks, who is, in fact, a professional thief. The snottier elements of Simon’s personality are played up a bit more, so those who found him abrasive in the first game will find his sarcasm even more unlikable here.īut like the previous game, even if you don’t care for the main character, it’s the supporting cast that really makes the game. Barrie’s voice is fairly similar to his predecessor’s, just a bit deeper. His voice is now provided by Brian Bowles (Chris Barrie had become a bit too popular in the meantime and his asking price was too high), and while some fans aren’t too happy with his delivery, it still keeps the spirit of the character. Simon is a bit older in this installment, having grown a ponytail and wearing a somewhat less purple wizard’s robe, which becomes his primary outfit for the rest of the series. Eventually Simon gets kidnapped by pirates and ends up on a (not quite) deserted island, before taking off for Sordid’s fortress. The formerly all fantasy/medieval game world now has a number of anachronistic elements, most notably a McDonalds-esque fast food chain. (The magnet grabbing the nail is “pick up”, the hammer hitting the nail is “use” – they make sense but it’s not as immediately obvious as it should be.) The structure is much the same, as you wander around town searching for various items, and eventually stumbling upon puzzles where they’re required. The interface is a bit different, dropping a few verbs and implementing an icon-based command system, although it’s a bit hard to understand at first. For those sick of all of the forest wandering in the first game, nearly all navigation is done through a map screen, alleviating one the bigger headaches of the original. The first half of the game takes place in a rather large city. Simon, not exactly thrilled with the prospect of doing any more work than he really has to, sets off to find her anyway. Much of the game is spent searching for this drink, only for Simon to find that Sordid has kidnapped Calypso’s daughter, Alix. Unaware of what’s going on, Simon begins searching for a can of Mucusade (a play off the Lucozade energy drink) to recharge the wardrobe and return home. Things get screwed up when Simon ends up at Calypso’s house instead of Sordid’s fortress. Now with a robotic body, Sordid sends a wardrobe back into the real world, with the hope of capturing Simon and taking his revenge. During this learning process, he decides to resurrect Sordid, who is still none too pleased with being killed in the last game. Simon the Sorcerer II opens up with a young boy named Runt, who wants nothing more than to become an evil magician.
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